Yeah many many many games use Python has a configuration language.<br>(Speaking from personal experience) - Games take too long to compile, so changing things that have to be tweaked like AI takes FOREVER.<br>So instead you embed python into C/C++ and then modify the python.<br>
<br>Most DICE-developed games use Python as a configuration language. (Battlefield2, Bad Company, Mirrors Edge, etc)<br><br><div class="gmail_quote">On Thu, Jul 16, 2009 at 8:44 PM, Steve Romanow <span dir="ltr"><<a href="mailto:slestak989@gmail.com">slestak989@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><div class="im">Ben DeMott wrote:<br>
><br>
><br>
> There is a reason no modern commercial games run in .NET or JAVA -<br>
> There is also a reason Microsoft will Abandon XNA soon.<br>
> Oddly enough the only Game I know that has been successful and had<br>
> World-Class graphics is written in Python (WITH C BINDINGS!) - EVE ONLINE!<br>
><br>
<br>
</div>I am not sure how much of it is, but Civ 4 has python around it.<br>
<div><div></div><div class="h5">_______________________________________________<br>
grlug mailing list<br>
<a href="mailto:grlug@grlug.org">grlug@grlug.org</a><br>
<a href="http://shinobu.grlug.org/cgi-bin/mailman/listinfo/grlug" target="_blank">http://shinobu.grlug.org/cgi-bin/mailman/listinfo/grlug</a><br>
</div></div></blockquote></div><br>